Wednesday, November 28, 2007

Greenpeace criticizes Nintendo, Microsoft

Suddenly, everyone is seeing red over going green.

On Tuesday, Greenpeace released its ratings of the environmental friendliness of electronics companies with Nintendo and Microsoft at the bottom of the list. Sony has stayed in Greenpeace's good graces, scoring a 7.7 out of a possible 10.

Nintendo got a 0/10. It seems Microsoft didn't do much better because their promise to eliminate toxic chemicals by 2010 is not good enough in Greenpeace's eyes.
Since Greenpeace launched its scorecard in August 2006, some companies have complained of unfairness, but few have ignored the ranking.
--Yahoo News article
What a great example of an effective social movement. People openly dislike you and call you hippies, yet they still listen to what you say and change their policies accordingly. That's awesome. I won't be the first to admit I would love to have that kind of world-changing power.

It's strange that even the electronics industry is worried about Greenpeace reports. When I go out to buy my latest investment in consumer electronics, I don't think, oh, no, I can't buy from them, their company isn't green enough? Or will this be the case someday? Being green is becoming frighteningly trendy. Not that it's a bad thing--we really need to stop hurting the earth. I just think mass social movements like this unnerve me and reasonably so. I mean, you know you have a force to be reckoned with when they have large corporations bowing to its commands and concerns.

Kinda funny. Kinda odd. Kinda ironic.

edit: I originally found this article on G4's The Feed, but this is a great, semi-trashy pasttime if you have 5 minutes to spare... go to the G4 article here, read the reader comments and watch the flame wars explode. It's a great reminder that the Internet is: a) full of fanboys/girls, b) full of snarky people and c) full of stupid people who love to run their mouths. Enjoy.

Tuesday, November 27, 2007

welcome

Karmic gamer... I've started yet another online publication I'm probably not going to keep up with very well. Hahah, apologies in advance.

The idea behind Karmic Gamer is to not only look at games from a reviewing, mechanical perspective, but to look at the possible messages that may intentionally or more likely unintentionally lie in the story of pixels being woven on the screen. Examine plotlines, characters and concepts for a broader meaning that we can bring into our lives. Why do would we even want to bring these kinds of things into our lives? I don't know. Maybe we'll find out.

So pretty much as I come along things in games, or think of things as I'm playing games, I will put all of my thoughts here. This will also be a fun way for me to integrate three things I like: writing, videogames, and yoga. (I'm going to be a certified yoga teacher in January--how crazy! Me teaching yoga...)

You can tell or at least suppose by the way that I talk that I'm a yoga teacher in training, because all of this sounds like the spiritual mumbo-jumbo a yoga teacher would say towards the end of the class while everyone is lieing down and resting in svasana. If this is not the thing for you and you think I sound like a hippie flower child who came a few decades too late and missed the '60s, please don't stick around and needlessly criticize. (but I do love constructive criticism to death, so if there are comments that can help my writing, fire away)